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Wednesday, April 3, 2013

New Fiction Idea #18

Somehow inspired by seeing two flyovers on levels on top of each other. The world came before anything else.

Working Title: Wanderers

Genre: Steampunk/Mystery

Protagonist: Joey, a twenty-something man who is rather short. He dresses as well as anyone else and keeps his brown hair short, with bangs slicked back. He's rather easygoing and really a bit lazy, but he really loves people. His specialty is cobbling, but he's fit enough to help in construction crews and other ventures.

Other Main Characters: Annette, Peter's wife. She has dirty blonde hair kept under a flowery hat and is on the thin side. She's sweet but very quiet. She prefers to work with children, but she'll lend a hand in what she can.
Neal, Joey's single brother. He has curly, brown hair he keeps a bit too long for the times, but he still dresses normally. He has a passion for architecture and is a bit of a trickster.
Deborah, Annette's 18-year-old best friend since childhood. She has impeccably straight red hair kept shoulder-length, and she very much likes dresses although it's unusual for women to wear them for long periods of time. She's outgoing but a bit too susceptible to imbibing. She specialises in clothing design and hatmaking.
Kimberley, Deborah's best friend and boyfriend. He's dark-skinned and dark-haired, and he's confined to a wheelchair. He's only talkative around friends, but he doesn't have an indoor voice. He's a born tinkerer, though he also enjoys teaching.

Antagonist: Peter, a kleptomaniac who steals mostly loose clothing articles. He sees himself as the bad guy, but he's a bit too skilled at getting away with robberies. He has a bit of a drinking problem but incidentally can contribute to the operations of breweries he crosses.

Setting: A land of bridges and little else. On the ground live ranchers (and a few others), but it's exceptionally rare to get a glimpse of them. Bridges, mostly spanning from one bridge to another, cross the world and up into the sky. Various shops, hotel-like houses, schools, churches, and other amenities dot the sides and intersections of bridges, but there are no towns. Everyone walks (or otherwise moves), all of the time, getting food and contributing what they can whenever they run across the proper facility. "Settling down" and "home" are entirely unheard of.

Plot: Overall, everything is peaceful and there is little crime. Joey has finally separated from his parents and his main group of friends to marry Annette, who is now expecting. Then Peter swipes Annette's light jacket (containing some precious family heirloom) and runs. None of their group can quite catch up, and it's exceptionally difficult to track someone who doesn't want to be found.

Point of View: First person (Annette).

I really just now made up all of the characters and plot. It could change to just about anything; I just want to play with this world.

4 comments:

  1. This looks like a fun world. The idea of having bridges that link small areas lends to a lot of adventures around the world and meeting lots of interesting people. Perhaps there could be one central citidel where some of the rich and affluent people live up high in the sky tho?

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    1. That seems like something to consider. I'm still trying to figure out how things go from low to high. At first it was going to be from well-off to poor, because the farmers were going to be on the ground, but then I realised they wouldn't have any sunlight down there. At this point I'm not even sure there's money in this world.

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  2. Ooh, the world really appeals to me. I especially like the idea that no one ever settles down, but keeps moving along the bridges.

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